The Trickster King · Master of Mirth and Mischief
Domain
Trickery, Luck, Innovation, Humor
Alignment
Chaotic Good
Status
Active
Factions
Trickster Guilds, Innovation Circles, Gaming Halls
Garl Glittergold is the principal god of gnomekind, embodying their natural love of trickery, innovation, and good-natured mischief. He is a trickster deity who delights in clever pranks and unexpected outcomes, blessing those who laugh at life's absurdities and approach problems with creative audacity. His blessings bring luck to the clever and innovation to the inventive.
A golden coin with a winking face
Garl is worshipped through pranks, games, storytelling, and inventive competitions. There are no grand temples—instead, his followers create shrines in their homes, workshops, and favorite taverns. Worship involves celebrating successful pranks and sharing stories of fortunate trickery.
Gleam-Priests serve Garl, charismatic performers and tricksters who organize festivals and orchestrate pranks with religious purpose. They are storytellers, riddlers, and masters of illusion who teach the theological value of laughter.
Day of pranks, games, and good-natured tricks—where the best pranks are celebrated as acts of divine artistry
Evening of irreverent humor, role-reversals, and celebrating the absurd
Garl is said to have invented luck itself—or perhaps luck invented him. He rewards those who think cleverly and punishes the overly serious and rigid with cosmic jokes at their expense. Unlike truly evil trickster gods, Garl's pranks ultimately teach lessons or bring about good outcomes, though the path to that outcome may be bewilderingly convoluted. Gnomes believe that life itself is Garl's greatest ongoing jest.