Large Dragon, lawful good
Armor Class
18natural armor
Hit Points
178(17d10+85)
Speed
40 ft., fly 80 ft., swim 40 ft.
str
23
(+6)
dex
14
(+2)
con
21
(+5)
int
16
(+3)
wis
13
(+1)
cha
20
(+5)
Saving Throws: Dex +6, Con +9, Wis +5, Cha +9
Skills: insight +5, perception +9, persuasion +9, stealth +6
Damage Immunities: fire
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19
Languages: Common, Draconic
Challenge: 10
Amphibious. The dragon can breathe air and water.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons. **Fire Breath.** The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. **Weakening Breath.** The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.