Large Monstrosity, neutral evil
Armor Class
13natural armor
Hit Points
26(4d10+4)
Speed
50 ft.
str
16
(+3)
dex
13
(+1)
con
13
(+1)
int
7
(-2)
wis
11
(+0)
cha
8
(-1)
Skills: perception +4
Senses: darkvision 60 ft., passive Perception 14
Languages: Goblin, Worg
Challenge: 1/2
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.