Medium Dragon, chaotic evil
Armor Class
16natural armor
Hit Points
32(5d8+10)
Speed
30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
str
14
(+2)
dex
10
(+0)
con
14
(+2)
int
5
(-3)
wis
10
(+0)
cha
11
(+0)
Saving Throws: Dex +2, Con +4, Wis +2, Cha +2
Skills: perception +4, stealth +2
Damage Immunities: cold
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages: Draconic
Challenge: 2
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.