Medium Fiend, lawful evil
Armor Class
7
Hit Points
13(3d8)
Speed
15 ft.
str
10
(+0)
dex
5
(-3)
con
11
(+0)
int
1
(-5)
wis
11
(+0)
cha
3
(-4)
Damage Resistances: cold
Damage Immunities: fire, poison
Condition Immunities: charmed, frightened, poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: understands infernal but can't speak
Challenge: 0
Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.