Medium Humanoid, lawful evil
Armor Class
18chain mail, shield
Hit Points
11(2d8+2)
Speed
30 ft.
str
13
(+1)
dex
12
(+1)
con
12
(+1)
int
10
(+0)
wis
10
(+0)
cha
9
(-1)
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Goblin
Challenge: 1/2
Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.